> For the complete documentation index, see [llms.txt](https://docs.reavers.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.reavers.xyz/game/playbook/characters.md).

# Characters

### First Mates & Quartermasters

There are two main characters in the collection, First Mates & Quartermasters.&#x20;

First Mates have a 1,25x multiplier in yield compared to Quartermasters.&#x20;

However, you will need both to build a team and to be able to progress through the game. There are several benefits to building full teams in Reavers.&#x20;

4990 First Mates and 4990 Quartermasters exist in the collection.&#x20;

### 1/1s

1/1s have the ability to act as either a First Mate or a Quartermaster when building teams. They also have a 1,75x yield multiplier compared to Quartermasters. 20 1/1s exist in the collection.&#x20;

### Crews

Every 1/1 and First Mate have the option to rescue one crew each through a rescue mission on Island 1. This means that up to a maximum of 5010 Crews can exist.&#x20;

Crews act as a **yield multiplier** on plunders, giving either one solo Reaver +10% yield, or a full team (First Mate + Quartermaster) +10% yield.&#x20;

Crews also **have to be paired with a First Mate + Quartermaster** in Battles in order for a player to start the battle.

<figure><img src="/files/6yT7xQLqBNAfq1pEkKDy" alt=""><figcaption></figcaption></figure>
